AI Insights · Timothy · April 2024
Top 5 Vikings Games on iOS in Denmark: Q1 2024
Explore the performance of the top 5 Vikings-themed games on iOS in Denmark during Q1 2024, with insights on downloads, revenue, and active users.
In the first quarter of 2024, the top 5 Vikings-themed games on iOS in Denmark showcased varied performance trends in terms of downloads, revenue, and active users. Here's a closer look at the data from Sensor Tower.
Viking Rise: Valhalla experienced a peak in weekly revenue at approximately $3.9K in late January, followed by a gradual decline, ending the quarter at around $3.2K. Weekly downloads saw an upward trend in early February, reaching 392, but later declined to 212 by the end of March. The weekly active users peaked at 2.3K in early February, with a slight drop to 2.2K by the end of the quarter.
Vikingard showed a steady increase in weekly revenue, peaking at $563 in early February, and maintaining around $513 towards the end of March. Downloads were minimal, with a peak of 72 in the first week of January, but ceased entirely by mid-March. Active users saw a small decline from 243 at the beginning of the quarter to 171 by the end.
Vikings: Valhalla did not generate any revenue throughout the quarter. Weekly downloads were low, peaking at 19 in the first week of January and dropping to 7 by the end of March. There was no data available for weekly active users.
Bad North: Jotunn Edition had minimal revenue, with a few peaks such as $10 in early January and $7 in late March. Downloads were also low, with a peak of 9 in the first week of January and 6 by the end of March. There was no data on active users.
Frostborn: Coop Survival showed modest weekly revenue, peaking at $183 in early February and ending the quarter at $150. Downloads were sporadic, with a few instances peaking at 6 in early February and maintaining at 3 towards the end of March. There was no data available for active users.
For more insights and detailed data, visit Sensor Tower.